CMAKE_MINIMUM_REQUIRED(VERSION 3.18)
PROJECT(UT2004)

include("../configure.cmake")

SET(
    FIRE_SRC
    Inc/UnFireNative.h
    Inc/UnFractal.h

    Src/UnFractal.cpp
)

file(GLOB FIRE_CLASSES CONFIGURE_DEPENDS "Classes/*.uc")
set(FIRE_DEPS Core Engine)

add_unreal_native_package(Fire
    NO_HEADER
    CLASSES ${FIRE_CLASSES}
    SOURCES ${FIRE_SRC}
    DEPENDS_ON ${FIRE_DEPS}
)
